The first article I found titled Building 21st Century literacies through digital animated storytelling, Lisa Gjedde did a study using digital storytelling with 7th and 8th grade students. One thing this article offered is that students were able to be more creative given the freedom of using the digital storytelling tool. They were also more engaged and on task using the tool. This informed my study because it shows that using digital tools and working in collaborative groups is more engaging to learners. The second article I found was Elva Duenez and Irene L. Chen's article called Greening School Curriculum with Technology: A Case Study. In this study I read that using technology in the classroom is only beneficial to the students if teachers are well trained in the technology. It also talks about how using technology is good for the environment because you are not using as much paper. This relates to my question because students will be using technology and reading how it is important to be trained in the tools that you will be using helps me to prepare my study. The last article I found by Shahrzad Vafa, Rita Richardson, and Charlene Murphree (2017) called Integrating Technology and Literacy: Creating an Interactive Storytelling Experience with Augmented Reality discussed how students felt a strong sense of pride in their work because they were given the freedom to be creative. I felt this helps my study because even though my students will not be creating a new story they still can be creative on how they retell the story that we read. I am hoping that this gives them intrinsic motivation to work hard on the project.
Gjedde, L. (2016). Building 21st. Century literacies through digital animated storytelling. In
Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2016 (pp. 163-166). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).
Duenez, E. & Chen, I.L. (2017). Greening School Curriculum with Technology: A Case Inquiry.
In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 835-839). Austin, TX, United States: Association for the Advancement of Computing in Education (AACE). Retrieved from https://0-www.learntechlib.org.library.touro.edu/p/177360/.
Vafa, S.(., Richardson, R. & Murphree, C. (2017). Integrating Technology and Literacy: Creating an
Interactive Storytelling Experience with Augmented Reality. In J. Johnston (Ed.), Proceedings of EdMedia 2017 (pp. 1286-1291). Washington, DC: Association for the Advancement of Computing in Education (AACE). Retrieved from https://0-www.learntechlib.org.library.touro.edu/p/178448/.
11/13/2017 10:41:49 am
Your second article stood out to me. It is interesting that the researcher saw a correlation between the teachers knowledge and experience with technology and a students ability to benefit from using it. I would be interested to read more because I see our digital native students as being very skilled in technology. I often will provide a digital tool to students for the first time and tell them that I am learning it with them and they blow me away with what they teach me! They are not afraid of technology.
11/13/2017 02:04:09 pm
I second your opinion on the use of digital tools and collaboration groups being more engaging to learners. I think students benefit a great deal more from anything they undertake when they are engaged. I also agree that students take more ownership and pride if they are given the freedom to be creative and have choices, rather than having to follow the same thing that every other student is doing. Can wait to see your results!
11/13/2017 06:13:57 pm
It is great to see studies that talk about students use of technology leading to more engagement. Did the study you came across mention how students were taught the each digital tool or the preparation leading up to the lesson?
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I am a second grade teacher at Sierra Vista K-8